THE FIRST BERSERKER: KHAZAN - UMA VISãO GERAL

The First Berserker: Khazan - Uma visão geral

The First Berserker: Khazan - Uma visão geral

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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

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But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

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Outra coisa qual também igualmente similarmente identicamente conjuntamente incomoda bastante é o fato do progresso em atalhos dentro Destes mapas nãeste ficar salvo permanentemente pelo jogo, quando comecei a fazer backtracking nos mapas anteriores para pegar os colecionáveis da platina, me deparei utilizando todos os atalhos qual eu tinha Livre, completamente fechados.

Vejo isso Muito mais saiba como uma decisão de modo a promover o desenvolvimento, já de que fazer um mapa completo da amplamente Ainda mais trabalho, porém junte isso ao fato por que as armas são drops aleatórios por inimigos e este ímpeto de explorar diminui bastante, usando 1 grande impacto até exatamente na atmosfera global do jogo.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent The First Berserker: Khazan years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.

Acompanhe a jornada de Khazan em busca de vingança e aprenda como ele se torna o primeiro berserker no Universo DNF.

Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?

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A reviravolta qual temos no meio da história era extremamente esperada e a única maneira dela continuar, tornando tudo previsível demais e nenhumas criatividade pelo roteiro.

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